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May 24, 2015 21:46:28 GMT -5
Post by pisces on May 24, 2015 21:46:28 GMT -5
[nospaces] [attr="class","infoh"]site store [attr="class","infop"]Purchase in-character upgrades here for all types of characters, from the mighty djinn to the lowly commoners. Or should you feel inclined to change your face claim or want to edit your app, you can purchase the ability to have your app opened up for edits. Just make sure to post in the notification thread once you do so. [attr="class","infoh2"]resilience Commoner resilience - €100 [attr="class","infoh2"]other Application edits - €5[break] Face claim - €10
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May 24, 2015 21:27:41 GMT -5
Post by pisces on May 24, 2015 21:27:41 GMT -5
[nospaces] [attr="class","infoh"]the resistance [attr="class","infop"] [attr="class","canonh2"]leader [attr="class","canoni"] A rebel group of commoners seeking to topple the magicians' government and slowly gaining support. Resistance members are aware of the existence of spirits/demons as the true source of the magicians' power.[break][break] Resistance leaders, and most of the members they recruit, have some resilience ability that allows them to see spirits on the higher planes, withstand magical attacks, etc. [break][break] Taken by eliza pemberly. [attr="class","canonh2"]leader [attr="class","canoni"] A rebel group of commoners seeking to topple the magicians' government and slowly gaining support. Resistance members are aware of the existence of spirits/demons as the true source of the magicians' power.[break][break] Resistance leaders, and most of the members they recruit, have some resilience ability that allows them to see spirits on the higher planes, withstand magical attacks, etc. [break][break] Taken by henri desrosiers. [attr="class","canonh2"]leader [attr="class","canoni"] A rebel group of commoners seeking to topple the magicians' government and slowly gaining support. Resistance members are aware of the existence of spirits/demons as the true source of the magicians' power.[break][break] Resistance leaders, and most of the members they recruit, have some resilience ability that allows them to see spirits on the higher planes, withstand magical attacks, etc. [break][break] Taken by astrid patenaude.
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May 24, 2015 21:27:19 GMT -5
Post by pisces on May 24, 2015 21:27:19 GMT -5
[nospaces] [attr="class","infoh"]the court [attr="class","infop"] [attr="class","canonh2"]king/queen [attr="class","canoni"] The ruling "royalty" of Paris's strigoi society, split into strigoi nobility and human livestock. Even among strigoi there is a strict hierarchy of aristocratic ranks and titles. Only those in the King/Queen's good graces remain in the Court. [break][break] The one and only monarch, usually the strongest and most charismatic.[break][break] Taken by myron. [attr="class","canonh2"]royal consort [attr="class","canoni"] The ruling "royalty" of Paris's strigoi society, split into strigoi nobility and human livestock. Even among strigoi there is a strict hierarchy of aristocratic ranks and titles. Only those in the King/Queen's good graces remain in the Court. [break][break] The monarch's named consort and second-in-command.[break][break] Taken by Chevalier. [attr="class","canonh2"]royal advisor [attr="class","canoni"] The ruling "royalty" of Paris's strigoi society, split into strigoi nobility and human livestock. Even among strigoi there is a strict hierarchy of aristocratic ranks and titles. Only those in the King/Queen's good graces remain in the Court.[break][break] The monarch's trusted counselor, above all must be loyal.[break][break] Open. [attr="class","canonh2"]head of guard [attr="class","canoni"] The ruling "royalty" of Paris's strigoi society, split into strigoi nobility and human livestock. Even among strigoi there is a strict hierarchy of aristocratic ranks and titles. Only those in the King/Queen's good graces remain in the Court. [break][break] Charged with command of the strigoi guards, or soldiers. [break][break] Taken by marcellus. [attr="class","canonh2"]head of livestock [attr="class","canoni"] The ruling "royalty" of Paris's strigoi society, split into strigoi nobility and human livestock. Even among strigoi there is a strict hierarchy of aristocratic ranks and titles. Only those in the King/Queen's good graces remain in the Court. [break][break] Charged with control and care of human livestock.[break][break] Taken by cosette.
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Administrator
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May 24, 2015 21:26:27 GMT -5
Post by pisces on May 24, 2015 21:26:27 GMT -5
[nospaces] [attr="class","infoh"]the high council [attr="class","infop"] [attr="class","canonh2"]prime minister [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] The PM is the head-of-state who has chief authority and the final say. Age: 30+ [break][break] Open. [attr="class","canonh2"]general of the army [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] The General of the Army commands the excursion corps, responsible for defense of the city from monsters. Age: 25+[break][break] Open. [attr="class","canonh2"]military police chief [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] The MP Chief commands the military police, responsible for domestic uprising and protection of citizens. [break][break] Taken by lou o'keefe. [attr="class","canonh2"]high minister [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] Directly subordinate and counselor to the PM. Age: 25+[break][break] Open. [attr="class","canonh2"]high minister [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] Directly subordinate and counselor to the PM. Age: 25+[break][break] Taken by jacob pierce. [attr="class","canonh2"]high minister [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] Directly subordinate and counselor to the PM. Age: 25+[break][break] Taken by royce sasaki. [attr="class","canonh2"]high minister [attr="class","canoni"] The inner sanctum of the Parisian Protectorate, the decision makers and leaders of the magical oligarchy. Within the High Council tensions run high, between the domestic chiefs and the Army commanders, between the PM and contenders vying for power and his spot.[break][break] Directly subordinate and counselor to the PM. Age: 25+[break][break] Taken by jeremiah silos.
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May 24, 2015 21:24:13 GMT -5
Post by pisces on May 24, 2015 21:24:13 GMT -5
[nospaces] [attr="class","infoh"]the seven seraphim [attr="class","infop"] [attr="class","canonh2"]michael [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them. [break][break] Taken by malakai tyro. [attr="class","canonh2"]gabriel [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them. [break][break] Taken by dora markovic. [attr="class","canonh2"]raphael [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them. [break][break] Taken by cyrille leblanc. [attr="class","canonh2"]uriel [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them. [break][break]Taken by fang yuhua. [attr="class","canonh2"]raguel [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them.[break][break] Taken by giselle augustin. [attr="class","canonh2"]sariel [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them. [break][break] Taken by jonah sterling. [attr="class","canonh2"]jerahmeel [attr="class","canoni"] Mysterious beings of unknown origin and intent, possibly brought to Earth by the Rift. Seraphim are alien to both Earth and the Other Place. They know that they have a purpose to fulfill on Earth, but not what that end goal is yet.[break][break] For now their mission objective is to blend into human society however they wish, awaiting the next command to be revealed to them.[break][break] Taken by Nora Recesvinto.
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May 24, 2015 21:23:45 GMT -5
Post by pisces on May 24, 2015 21:23:45 GMT -5
[nospaces] [attr="class","infoh"]the canons [attr="class","infop"]Once your character has been accepted, post here to claim a canon. Provide a 100x100 icon. [break][break] Canon characters play important roles and are expected to actively help further the site plot. Staff will communicate with you about events, etc. in a collaborative effort. [break][break]
Reserves will last a week.
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May 24, 2015 20:23:03 GMT -5
Post by pisces on May 24, 2015 20:23:03 GMT -5
[break] [nospaces] [attr="class","appbg"] [attr="class","appn"]full name here [attr="class","appc"]age 000 [attr="class","appc"]group membergroup [attr="class","appc"]sex bio sex [attr="class","appc"]occupation occupation here [attr="class","appp"] [attr="class","appi"] This is the body of the freeform application. Feel free to structure this in however way you like: traits, paragraphs, a day in the life, bullet points, etc. As long as readers can get a sense of your character, you have full reign. Try to keep it under 500 words for staff's sake.[break][break] Dolor. Hymenaeos faucibus fames. Aptent faucibus nisi quam Mollis pellentesque interdum donec volutpat sed etiam libero. Iaculis justo cras donec integer. Quis nulla nam platea lorem ipsum hac nibh viverra parturient neque libero eros velit sapien Vulputate odio platea mollis tempus faucibus congue suspendisse platea eleifend potenti elit adipiscing. Donec commodo tempus sagittis. Elementum montes quisque auctor ut phasellus non pharetra rhoncus ligula vitae sociis. Tellus viverra aliquam morbi tincidunt donec Ipsum nibh aenean nunc Neque velit elementum luctus. Rutrum fringilla euismod rhoncus consequat ipsum eros condimentum ligula dapibus lectus rutrum nec duis.[break][break] Quis risus proin, rutrum risus pharetra feugiat tortor sodales, lacinia nam malesuada justo vehicula. Iaculis lacinia viverra non erat. Aliquet sodales sit, aptent. Aptent imperdiet per quam platea eros. At diam dapibus phasellus aptent primis metus curabitur etiam ridiculus pede Commodo eget in iaculis duis integer per facilisi. Aenean. Porttitor. Cubilia at, aenean tristique penatibus pulvinar luctus Ridiculus enim fermentum mus donec mauris vehicula torquent nulla bibendum platea torquent dui auctor quisque. [attr="class","appd"] [attr="class","apph2"] This is the magic and abilities misc section of the app. If your character is a commoner in the army and/or has developed resilience abilities, detail their artifact weapon and ability here. If your character is a magician or djinni, detail the state of their contract.[break][break] If this section is not applicable to you, put "n/a." We may later use this space as an inventory. [attr="class","appf"] [attr="class","apph2"] played by: name here [break] face claim: [b]series name,[/b] [i]fc name[/i] - character name
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May 24, 2015 20:21:30 GMT -5
Post by pisces on May 24, 2015 20:21:30 GMT -5
[nospaces] [attr="class","infoh"]character creation [attr="class","infop"]Please title your application thread OCCUPATION, first last and post in the notification thread when you're done.[break][break] Unfinished and pended applications that sit for more than two weeks will be deleted.[break][break] Below is a preemptive application guide so you won't be pended for some minor reason: [attr="class","infoh2"]age For djinn, "birth" is by convention the first time they appeared on Earth (first summoning). This means djinn could potentially be as old as the earliest human civilizations and as young as yesterday.[break][break] For strigoi, the oldest, "noble" strigoi who were ex-djinn are 50 (the time of the Rift). Humans later turned strigoi continue to use their human age. [break][break] A seraph's true age is unknown; you can put down the age of their human vessel. [attr="class","infoh2"]sex Biological sex. Technically spirits from the Other Place are sexless, so for djinn and strigoi you can put down the gender of their guise (fc), their preferred gender, or n/a. The same goes for seraphim. [attr="class","infoh2"]occupation A commoner can either have a regular civilian job or join the Army. If military, they are either in the police force or in the excursion corps.[break][break] A magician works for the Parisian Protectorate in some administrative/bureaucratic position. They can be in the government, military, or an apprentice if under 18. Magicians can also own elite businesses and serve the Protectorate in some other function. [break][break] Djinn are either contracted to a magician or uncontracted, though the latter is rare. [break][break] Strigoi society has a court system. Member roles include: nobles, shepherds (the "keepers" of livestock), and guards.[break][break] Seraphim may blend into human society and take up a commoner job.
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May 24, 2015 13:58:31 GMT -5
Post by pisces on May 24, 2015 13:58:31 GMT -5
[nospaces] [attr="class","infoh"]the faceclaims [attr="class","infop"]To reserve a face, reply below in code (fill out and remove the asterisks):[break] [*code][b]series name,[/b] [i]fc name[/i] - reserved for alias [break][/*code] [attr="class","fch2"]abcd aldnoah zero, inaho kaizuka - wilmer cook [break] aldnoah zero, slaine troyard - corbett [break] amnesia, heroine – belle donovan[break] are you alice, marianne - cosette[break] batman, dick grayson - gray woods[break] beastmaster and prince, matheus - tristan belmont[break] black rock shooter, black rock shooter - zelda harim [break] dangan ronpa, fukawa touko - yin[break] dangan ronpa 2, tsumiki mikan - dora markovic[break] daomu, kylin zhang - rowan liu[break] daomu, wu xie - caliot[break] d. gray man, lenalee lee - ophelia[break] diabolik lovers, sakamaki reiji - lysander dez[break] dogs: bullets and carnage, badou nails - lou o'keefe[break] dragon nest, ian - jeremiah silos[break] drakengard, zero - kali[break] drrr!!, kasuka heiwajima - edan godfrey[break] [attr="class","fch2"]efgh fate/stay night, saber lily – isolde savoy[break] fire emblem, libra - basile roux[break] fire emblem, lucina - cordelia[break] final fantasy xiii, oerba yun fang - ishtar[break] free!, tachibana makoto - henri desrosiers[break] free!, nanase haruka – brandon sauveterre[break] free!, gou matsuoka - aria[break] gekkan shoujo nozaki-kun, sakura chiyo - audra[break] hakuouki shinsengumi kitan, chikage kazama - marcellus[break] hetalia, england - william hurst[break] hetalia, f!hong kong - hyde[break] hetalia, hungary - sophie delacroix[break] hetalia, norway - vivien de luca[break] hetalia, spain - julian moretti[break] hetalia, taiwan - nora recesvinto[break] hirunaka no ryuusei, mamura daiki - min li[break] homestuck, aradia megido - usha[break] homestuck, jade harley - winifred botrel[break] homestuck, the disciple - faelhaebun [break] [attr="class","fch2"]ijkl idolm@ster, hoshii miki - sylvia laboi[break] inazuma eleven, afuro terumi - reserved for uri [break] inazuma eleven, akio fudou - judah stafford [break] inazuma eleven, tsunami jousuke - malakai tyro [break] katekyo hitman reborn!, dino cavallone - larsaekus rosendahl[break] katekyo hitman reborn!, lambo - xavi[break] love live!, ayase eli - giselle augustin[break] [attr="class","fch2"]mnop magi: the labyrinth of magic, judal - reserved for katze [break] makai ouji, michael - kristoffer krowe [break] mawaru penguindrum, sanetoshi watase - myron[break] mononoke, kusuriuri - eztli[break] neon genesis evangelion, kaworu nagisa - jonah sterling[break] neon genesis evangelion, shinji ikari - tate owens[break] nico nico singer, 96neko - royce sasaki[break] noragami, yukine - riley martel[break] panty and stocking with garterbelt, anarchy stocking - astrid patenaude[break] one piece, perona - erika gersten [break] [attr="class","fch2"]qrst ran to haiiro no sekai, ran - liliuokalani[break] reine des fleurs, violette - nova solano[break] rwby, coco adel - reserved for jess[break] rwby, neopolitan - necia[break] rwby, nora valkyrie - reserved for skyloft[break] rwby, pyrrha nikos - reserved for kaga[break] rwby, yang xiao long - vesta[break] sailor moon crystal, hino rei – lorelei[break] sengoku basara, sakon shima - jett solano [break] sengoku basara, oichi - felicity uptain[break] shigeki no kyoujin, erwin - chevalier[break] shingeki no kyojin, levi ackerman - christian reisling[break] ten count, riku kurose - ciaran callaghan[break] tokyo ghoul, ayato kirishima - ezra ambrose [break] tokyo ghoul, fem!kuroneki - fang yuzhu [break] tokyo ghoul, fem!shironeki - fang yuhua [break] tokyo ghoul, suzuya juuzou - caldera[break] touken ranbu, ichigo hitofuri - oliver[break] touken ranbu, mikazuki munechika - leopold ambrose[break] touken ranbu, ookurikara - cyrille leblanc[break] touken ranbu, shokudaikiri mitsutada - sombra [break] [attr="class","fch2"]uvwx uraboku, luka crosszeria - rune shields[break] uta no prince sama, masato hijirikawa - reserved for katze [break] uta no prince sama, mikaze ai - haven lovell[break] uta no prince-sama, shinomiya natsuki - jacob pierce[break] vocaloid, hatsune miku - sigrun [break] vocaloid, ia - xanthia ellis[break] vocaloid, kagamine len - nathaniel labelle[break] vocaloid, kagamine rin - natalie labelle[break] vocaloid, megurine luka - piper ackermann[break] wand of fortune, alvaro – andre dupont[break] [attr="class","fch2"]yz#! series name, fc name - character name [break] series name, fc name - character name [break] series name, fc name - character name [break]
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Administrator
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May 24, 2015 13:47:28 GMT -5
Post by pisces on May 24, 2015 13:47:28 GMT -5
[nospaces] [attr="class","infoh"]affiliate [attr="class","infop"]Please have our button up before requesting here. Your button must be sized 88x31. Thanks! [break][break] [break] <a href="http://black-sun.boards.net" title="BLACK SUN, a post-apocalyptic fantasy rp"><img src="http://i.imgur.com/BEIbF0h.png"/></a>
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May 24, 2015 13:35:23 GMT -5
Post by pisces on May 24, 2015 13:35:23 GMT -5
[nospaces] [attr="class","infoh"]advertise [attr="class","infop"] [break][break] Proboards: [div align="center"][a href="http://black-sun.boards.net"][img src="http://i.imgur.com/2FOVESb.png" style="max-width:100%;"][/a][/div] [break] Jcink:[align=center][URL=http://black-sun.boards.net][IMG]http://i.imgur.com/2FOVESb.png[/IMG][/URL][/align]
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Administrator
a 000 year old
fish face
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May 23, 2015 22:11:10 GMT -5
Post by pisces on May 23, 2015 22:11:10 GMT -5
[nospaces] [attr="class","infoh"]the help desk [attr="class","infop"]Read all the information threads and still have a burning question? Need clarification? Chances are you're not the only one confused. For everyone's benefit, tag pisces or KITTEN with your question/concern here. [attr="class","infoh2"]frequently asked questions Did strigoi/vampires exist pre-Rift? Nope, they were "created" only after the Rift. Used to be djinn but now they're like a new, separate "species." Keep in mind that these ex-djinn can retain some memory of their past existence before becoming strigoi.[break][break] What is the first law of thermodynamics? The total energy of an isolated system is constant; energy can be transformed from one form to another, but cannot be created or destroyed.[break][break] What is the first law of thermodynamics? The total energy of an isolated system is constant; energy can be transformed from one form to another, but cannot be created or destroyed.
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May 23, 2015 22:08:03 GMT -5
Post by pisces on May 23, 2015 22:08:03 GMT -5
[nospaces] [attr="class","infoh"]for commoners [attr="class","infop"]Commoners, while not practitioners of magic like magicians, are capable of using magic in two ways: through artifacts, and other objects imbued with a spirit from the Other Place; and through resilience as detailed below.[break][break] The same guideline of "freeform but realistic" regarding usage applies here. [attr="class","infoh2"]artifacts Soldiers in the army excursion corps combat monsters with magical weapons called artifacts, created by trapping a spirit within the weapon. The power level of the artifact is proportional to the power of the spirit inside, usually a lesser djinni or below for nonmagicians to wield safely. Usage of an artifact weakens the user, with both short-term and long-term effects. Loss of consciousness occurs with overexertion in a period of time, while mental and physiological side effects like nightmares, headache, and fatigue can linger permanently. [attr="class","infoh2"]resilience As a result of Other Place fallout from the Rift, some commoners, notably members of the Resistance, have developed genetic mutations—the ability to see multiple magical planes, resilience to magical attacks, even djinn abilities of their own. Magical irradiation does not affect magicians to the extent of developing powers, as their bodies are already accustomed from working with magic.[break][break] Resistance members are allowed to start with one "ability" in their application—otherwise characters must buy resilience and related abilities from the Shop.
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May 23, 2015 22:05:06 GMT -5
Post by pisces on May 23, 2015 22:05:06 GMT -5
[nospaces] [attr="class","infoh"]for magicians and djinn [attr="class","infop"]All magic in Black Sun comes from the Other Place (exception: seraphim powers). Magicians have no innate supernatural ability; akin to an elaborate sleight-of-hand, the "magic" they appear to wield can be directly or indirectly attributed to the unseen spirits they control. The magician-djinni relationship is, with exceptions, a power struggle characterized by distrust and hatred on both sides. Magicians' spells are designed to bind and inflict punishment on their contracted demons, who capitalize on the slightest flaw in a summoning/order to escape their bindings and usually kill their unlucky master before returning to the Other Place. [break][break] The usage of magic in combat and other situations is freeform and up to the discretion of the player. Anything goes as long as it's realistic given the premises outlined below. For ideas of what spells, etc. are possible, you can consult the Bartimaeus Wiki.[attr="class","infoh2"]the seven planes It's generally accepted that there are seven overlapping planes that make up the earthly plane. The first is the physical plane, while the rest show varying presences of magical activity—energies, attacks, beings, etc. Only the first plane, and under certain circumstances the second, is visible to humans. Spirits are almost always invisible or otherwise disguised on the first plane (and higher planes, depending on power level). A djinni can see all seven planes and mask its true, monstrous form on all but the seventh plane.[break][break] Magicians wear special glasses or contact lenses that render the second, third and blearily the fourth planes visible. [attr="class","infoh2"]summoning There is a strict procedure for summoning demons:[break][break] Two pentacles, though not always necessary, are usually drawn in chalk or paint to trap the demon and protect the magician. The larger pentacle enclosing the demon is surrounded with candles, binding sigils, herb mixtures, the fine print of the contract. The smaller one in which the magician stands has runes of protection. The being's true name must be called in a complex incantation, spoken perfectly to assure a successful summoning. [break][break] Known weaknesses of spirits are silver, to a lesser extent iron, and certain herbs like rosemary. [attr="class","infoh2"]apprenticeship Magical training in Paris follows an apprenticeship system. Commoners are required to give up their firstborn child to the Protectorate. These children become wards of the state, raised in "orphanages" and subject to basic schooling/tests of magical capability until age eight. Those deemed promising then become apprentices to a senior, mentor magician, responsible for the rest of their magical education (including rigorous academic subjects and several languages).[break][break] (In a secret deal struck with the strigoi society, the children who don't make the cut are turned over to the vampires as human livestock.)[break][break] Apprentices are nameless until their thirteenth birthday, when they choose a magician name from an almanac. A magician's birth name must be concealed, as knowledge of this "true" name would give enemy magicians and spirits power over the magician.[break][break] Upon reaching adulthood at the end of apprenticeship, young magicians take a governmental or military role appropriate to their magical and work talents.
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May 23, 2015 21:59:22 GMT -5
Post by pisces on May 23, 2015 21:59:22 GMT -5
[nospaces] [attr="class","infoh"]the players [attr="class","infop"]The playable member groups are detailed below. [attr="class","infoh2"]the commoner Commoners make up the nonmagician human population. Kept docile and (supposedly) protected from outside monsters and strigoi by the magical oligarchy, they are for the most part blissfully unaware of the hidden spirits in their midst and the strigoi society beneath their feet. [break][break] For a tidy salary and better living prospects, commoners can serve in the Army, either as officers in the police force or as soldiers in excursion corps tasked with defending the city from monsters.[break][break] Commoner discontent brews despite the magicians' efforts at quelling dissent. The Resistance, an anti-government rebel movement of commoners with knowledge of the existence of spirits, suspects the manipulation of the populace and works subversively to undermine the magicians. Word spreads of radically religious, angel-worshipping cults harking the end of the world. [attr="class","infoh2"]the magician Magicians are simply humans trained in the arcane arts and therefore the inheritors of esoteric magic and great power. Magical knowledge and practice dating back to Sumer and the earliest civilizations, they have always been the historical elite of society, the rulers of the uninitiated masses—more overtly in some time periods and societies than others.[break][break] The magicians' power comes from rituals, incantations all designed for the subjugation and exploitation of spirits from the Other Place; magical contracts woven to force summoned demons to do their bidding, whether it's building the Pyramids or assassinating enemies. [break][break] Magicians exclusively compose the Parisian Protectorate government, as well as high-ranking military positions. [attr="class","infoh2"]the djinni Djinn, more commonly and disparagingly known as demons, are otherworldly spirits or entities from the Other Place summoned to Earth and contracted by magicians. A djinni's physiology is fluid and formless, composed of essence or magical energy from an appearance of a smoky liquid to dirty dishwater. Most spirits can shape shift at will to take on any physical form they choose, and can also render themselves invisible to the human eye. [break][break] Magicians classify demons into ranks based on power level. Djinn, in the middling but most varied subclass, are preferred servants—intelligent and versatile, they're capable of completing almost any task. Over time, their power wanes as the alien taint of Earth and the pain of a physical form take a heavy toll on their essence.[break][break] Djinn yearn to return to the Other Place, where damage suffered on their essence can heal. Magicians will temporarily dismiss demons in their service back to the Other Place for brief periods of time to allow the demon to recuperate and regain its strength. [break][break] In the wake of the Rift, most of those un-contracted spirits stranded on Earth, continually weakened and driven to insanity by their prolonged stay, have become mindless monsters. [attr="class","infoh2"]the strigoi Strigoi, or vampires, are the result of desperate djinn possessing human bodies to protect their essence on Earth. A partial solution with unforeseen consequences—essence merged with physical body to become inextricable and irreversible. Wholly different from the spirits they started as, strigoi require the consumption of human blood to maintain their physical vessels. [break][break] They keep parts of their original nature: a near-immortal natural lifespan, djinn magical abilities (though diluted in power and excluding shapeshifting), inhuman regeneration and strength, an internal weakness to silver. [break][break] Humans can be turned into strigoi through a gradual process of intaking the blood-essence of a progenitor vampire, an ex-spirit of adequate power to share essence. [attr="class","infoh2"]the seraph Seraphim, or angels, are mysterious, powerful beings of light with no free will of their own but a predetermined, encoded plan. Neither human nor spirit, seraphim arrived on Earth during the Rift. Their purpose and nature are unknown. Seraph sightings have cropped up around the world recently, throwing humanity into wild speculation. They may be harbingers, of damnation or of salvation, or something else entirely.[break][break] A seraph cannot exist on Earth without a physical, living vessel. Spirits especially are acutely aware of seraphim's inscrutable power and uneasy in their presence.[break][break] Multiple sources report that on the last day of the Rift the heavens split and from the lofty cloud-cover the angels looked down upon the ravaged earth.[break][break] Canon only; seven spots available.
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